Words Fail Me (and Isn’t That Awesome?)
Yesterday, I talked about situations in which one person just wouldn’t understand what another was explaining because they just didn’t have the mindset for it. But as UZ pointed out in a comment to...
View ArticleSpreading the Word
A lot of us are fond of having our narratives span a wide swath of country. The main characters specifically find themselves questing their way right across the map, or just find themselves bouncing...
View ArticleAs the News Flies
Yesterday, I talked about the movement of information across distances, and all the factors we need to take into account when dealing with them. Today, I’m going to talk about some general methods by...
View ArticleMessing with the Message
One of the things I pointed out in my first riff on spreading news is that there’s no guarantee that the news will arrive in precisely the same state as it left, nor even that it will arrive at all....
View ArticleNews and Plot
All this week, I’ve talked about ways that news might spread in a fictional setting. I’m sure it’s interesting theoretical detail, but there’s one question the posts haven’t yet answered: what can it...
View ArticleImpractical Applications (News Travels)
This week, I talked about news and how it travels. It’s been interesting in my gaming career, watching how these sorts of processes work. My primary game, for instance, has a peculiar sort of duality....
View ArticleCommunication Game-Changers
“The major conceptual difference between medieval/historical games and modern/future games is not the weaponry. It’s the ability to split up and still stay in communication.” —Darths and Droids, 13...
View ArticleChanging Game-Changing Communication
Yesterday, I talked about the kinds of communication within a group that can be in their own right game-changing, things that if added to a world can make for a level of coordination between characters...
View ArticleImpractical Applications (Changing and Communication)
One of the things that most interested me about the idea of certain types of communication as game-changing is its near-ubiquity in the games I play in with my primary group. If it doesn’t come...
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